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Print Fidelity Books

Print Fidelity Books and New Print Fidelity PDF Downloads

Safari continues to add books with highly visual content. Certain books that are page layout-intensive do not display as effectively in HTML. In order to accommodate these books, we added a new Print Fidelity capability to serving content (formerly called "graphically rich"). The Print Fidelity view presents the books with the same page layout found in the printed book.

Now, in response to subscribers' requests, an increasing number of these titles can be viewed either in Print Fidelity view or in HTML view. Your reading preference is just a click away. Searching the book content works the same way in either view. Books in both Print Fidelity and HTML formats are available in several different categories of the Safari library.

New! When you download a PDF of a chapter, a complete Short Cut title, or a book that is available in Print Fidelity view, the PDF will look the same as the Print Fidelity view you see on your screen.

Titles like Peachpit Press/Pearson Technology Group's Visual Quickstart Guide MySQL, Second Edition, by Larry Ullman, and Secrets of Podcasting, Second Edition: Audio Blogging for the Masses, by Bart G. Farkas, are available in both views.

Print Fidelity Views

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Print Fidelity Book Titles Available
Books
(2310 Results)
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1. 
This is the Safari online edition of the printed book.Fuses design fundamentals and software training into one cohesive book! The only book to teach Bauhaus design principles alongside basic digital tools of Adobe's Creative Suite, including the recently released Adobe CS4 Addresses the growing trend of compressing design fundamentals and design software into the same course in universities and design trade schools. Lessons are timed to be used in 50-minute class sessions. Digital Foundations uses formal exercises of the Bauhaus to teach the Adobe Creative Suite. All...
2. 
XML: Visual QuickStart Guide, Second Edition
Publisher: Peachpit Press
Pub. Date: 2008/12/11
Insert Date: 2009/01/07
This is the Safari online edition of the printed book.Extensible Markup Language (XML) is a general-purpose markup language. It is considered an extensible language because its users define their own elements. Its primary purpose is to facilitate the sharing of structured data across different information systems, particularly via local networks and the Internet.  This update to the bestselling "XML: Visual QuickStart Guide" uses concise instructions and plenty of screen shots to teach beginning users all they need to know to write XML, XSL, DTD, XML Schema, and more.  For anyone wanting to...
3. 
Ruby Programming for the Absolute Beginner
By: Jerry Lee Ford Jr.
Publisher: Cengage Learning
Pub. Date: 2007/10/11
Insert Date: 2009/01/07
Want to learn the fundamentals of Ruby programming but aren't sure where to start? Look no further! Ruby is a free, easy-to-learn, yet powerful scripting programming language that can run on any operating system. These attributes have made Ruby an extremely popular language in recent years for almost any programming task. Ruby Programming for the Absolute Beginner teaches you the basics of computer programming with Ruby through the creation of simple computer games. Not only will this "learn by doing" approach provide you with an instant sense of accomplishment, but it's also a fun way to...
4. 
Microsoft® Silverlight™ Graphics
By: Oswald Campesato
Publisher: Cengage Learning
Pub. Date: 2008/06/06
Insert Date: 2009/01/07
Silverlight represents an entirely new level of rich Web interface technology for Microsoft developers. With the new power of this development environment comes new challenges for graphic artists and programmers to use this technology to its fullest. "Microsoft Silverlight Graphics" will help you quickly become productive in Silverlight, teaching you how to use the program to create stunning graphics and animations. You'll learn how to create Silverlight applications; using graphics, animation, audio, and video....
5. 
Programming Microsoft InfoPath™: A Developer’s Guide, Second Edition
By: Thom Robbins
Publisher: Cengage Learning
Pub. Date: 2006/01/18
Insert Date: 2009/01/07
Create Applications that Gather, Process, and Analyze Information with InfoPath! InfoPath is one of the fastest growing products within the Microsoft Office System. It is a forms-based solution that streamlines the process of gathering, sharing, and using information by enabling teams and organizations to create, share, and work with dynamic forms. Programming Microsoft InfoPath: A Developer's Guide, Second Edition is a completely updated edition of the best-selling book that covers the new features and options of InfoPath with Service Pack 1, that center on east of use for end users and...
6. 
The Official Guide to 3D GameStudio
By: Michael Duggan
Publisher: Cengage Learning
Pub. Date: 2007/02/27
Insert Date: 2009/01/07
If you're a video game enthusiast, then you've probably thought more than once about creating your own games. Now you can develop your own 3D games using 3D GameStudio! The Official Guide to 3D GameStudio will help you develop the skills you need to create a variety of games, including first-person shooter and fantasy role-playing. Learn how to make a game from start to finish using the most readily found tools in the industry. You'll cover the fundamentals of character animation, level building, and programming various effects. You'll even get tips on the game industry as a whole, including...
7. 
Critical Listening Skills for Audio Professionals
By: F. Alton Everest
Publisher: Cengage Learning
Pub. Date: 2006/06/20
Insert Date: 2009/01/07
Audio productions are made or broken by the quality of the recording engineer's ears. The ability to properly discern sounds, identify subtle problems, and act accordingly to apply the necessary fix makes all the difference in the quality of the final tracks and master. The good news is that these crucial skills can be learned. The ability to instantly identify frequencies, hear hidden distortions, and instinctively reconcile conflicts in the EQ of instruments, audio elements, vocals and more are traits of those who have mastered the art of audio production. The best engineers have trained...
8. 
Working with Beats in Pro Tools®: Skill Pack
By: Andrew Hagerman
Publisher: Cengage Learning
Pub. Date: 2007/04/02
Insert Date: 2009/01/07
These days, manipulating and editing beats is one of the most important functions of a DAW, and it's one that Pro Tools excels at. Working with Beats in Pro Tools: Skill Pack teaches readers how to use the industry-leading beat manipulation tools Pro Tools software such as Beat Detective, the Beat Inspector, and Sound Replacer. It includes hands-on exercises to take readers from the novice stage to being able to perform advanced beat manipulation and editing. A key part of Working with Beats in Pro Tools: Skill Pack is the CD-ROM included with the book. It's full of sample content and...
9. 
Quick Snap Guide to Digital Photography: An Instant Start-Up Manual for New Digital Camera Owners
By: David D. Busch
Publisher: Cengage Learning
Pub. Date: 2006/08/31
Insert Date: 2009/01/07
You've just purchased your first digital camera and you're ready to start taking great pictures right away! Unfortunately, your basic reference-the manual that came with your camera-is full of cryptic information that's either difficult to understand or too basic to translate into great photographs. You've just found your solution. Quick Snap Guide to Digital Photography gives you a concise introduction that covers not only the most important features of your digital camera, but also explains their function and purpose, detailing how to use them and, more importantly, why. Each topic is...
10. 
Developing Serious Games
By: Bryan Bergeron
Publisher: Cengage Learning
Pub. Date: 2006/01/10
Insert Date: 2009/01/07
With the impressive growth the games industry has enjoyed for the past decade, game developers, educators, and marketing firms are excitedly envisioning serious games applications for computer game technologies. These applications- serious games- represent opportunities for game developers to apply their talents to areas outside of the entertainment industry. Developing Serious Games is a practical handbook that details what's involved in developing these serious games. It explores the emergence of serious games as a viable niche in the multi-billion dollar gaming industry, and it covers the...
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